Update 0.1.6 Core Game Loop
Hi everyone!
I would like to apologise since due to personal reasons, the update got delay.
Update 0.1.6 is out with the following new functions:
- Core game loop has been implemented which follows the current style:
1, Main Menu --> transition to weapon selection

2, Select weapon --> transition to Start Game

3, In Game --> Wave 1

4, Wave Transition on Stage Complete:

5, Enter Shop if level up achieved

6, Next wave after Shop or If no Level up achieved

7, Death = Restart

Most of the sections are temporary, but level up and waves work.
What's in work:
- Next Update --> Mobile Joystick further adjustments
- Next Update --> The Wave Transition system's further refinement
- Next Possible Update --> Implementing new art tiles for levels, examples: ground, enemies, background
- WASD control mechanism fixed
- Controller support
- Item drop system
Wave transition system refinement & new assets, target update day: 16/05/2025
Get Abyss Ascent: Infinite Mana in the Apocalypse
Abyss Ascent: Infinite Mana in the Apocalypse
"The abyss beckons, the apocalypse rages—unleash magic and defy extinction!"
| Status | In development |
| Author | Game Makers Guild |
| Genre | Survival |
| Tags | Action RPG, Arcade, Bullet Hell, Fantasy, Horror, Roguelike, Roguelite, Singleplayer, Survivor-like, Top-Down |
More posts
- Update 0.2.3 Shop, Wave & Item update64 days ago
- Update 0.2 Wave Transition UXAug 25, 2025
- 🌌 Abyss Ascent Lore Devlog 1 — Earth 2030: Pre-CollapseAug 13, 2025
- 🧭 Abyss Ascent Development Roadmap 0.2Aug 13, 2025
- Update 0.1.9.1 Keyboard & Controller support & UI updatesAug 13, 2025
- Update 0.1.9 Weapon selection & UIAug 05, 2025
- Update 0.1.8 Player StatsJun 07, 2025
- Update 0.1.7.1 Main Menu updateMay 22, 2025
- Update 0.1.7 Power ups, wave transition & player statsMay 20, 2025
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