Update 0.1.7 Power ups, wave transition & player stats
Hi everyone!
Update 0.1.7 is here with the following new functions:
- 1, Wave transition further refinement
- 2, Power Up selection roughly implemented
- The look, stats, values are not final, just temporary for testing purposes.

- 3, Basic Player stats implemented
- More stat changes will be implemented during next update. These are not final.
- 4, Mobile Joystick zone reaction area got adjusted to react better.
These updates are still not playable in the current uploaded version of the game.
Expect them added in next update after player stats get fully implemented.
What's in work:
- Next Update --> Working Player stats
- Next Possible Update --> Implementing new art tiles for levels, examples: ground, enemies, background
- 2, Weapon stats
- 3, Weapon selection
- 4, Weapon selection UI
- 5, WASD control mechanism fixed
- 6, Controller support
- 7, Item drop system
Player stats improved & implemented and new assets, target update day: 26/05/2025
Get Abyss Ascent: Infinite Mana in the Apocalypse
Abyss Ascent: Infinite Mana in the Apocalypse
"The abyss beckons, the apocalypse rages—unleash magic and defy extinction!"
Status | In development |
Author | Game Makers Guild |
Genre | Survival |
Tags | Bullet Hell, Fantasy, Indie, Pixel Art, Singleplayer, Top-Down |
More posts
- Update 0.1.8 Player Stats13 hours ago
- Update 0.1.7.1 Main Menu update17 days ago
- Update 0.1.6 Core Game Loop26 days ago
- Update 0.1.5 Wave mechanic35 days ago
- Update 0.1.4 Level up & Exp Collection38 days ago
- Update 0.1.3 Coin & Chest system added40 days ago
- Discord server43 days ago
- Update 0.1.2 System implemented for Experience drop and pick up43 days ago
- Update 0.1 System for Exp/item drop and new tiles48 days ago
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